A blog by the Brick Factory The Brick Factory

6% are Natural Born Clickers

An interesting study crossed my screen recently.  According to this press release, media agency Starcom USA, behavioral targeting network Tacoda, and digital consumer insight company comScore collaborated on a research study whose results call into question how well click rates on ads measure a consumer base.

The study states that only 6% of the total Internet population represents 50% of the clicks on ads.  Online media companies may use click rates as points of negotiation with their clients, but if this study is accurate, that measurement is not a clear view of how many people are seeing these ads.  Further measurements from the study show no correlation between display ad clicks and brand metrics, and show no connection between measured attitude towards a brand and the number of times an ad for that brand was clicked.

So who are these clickers?  Reading some forums concerning the topic led to some interesting, and occasionally probably ideas:

  • Young children that may click more than they should
  • Overly frugal consumers fiendishly looking for a great deal
  • First time Internet users
  • Employees who click on their own ads to raise metrics
  • Professional ‘ad clickers' who are hired to click to raise metrics

The ‘Heavy Clicker' is profiled in the study.  These users are typically between the ages of 25-44 and households with an income under $40000.  They also spend four times more time online than the typical Internet user and are more likely to visit auctions, gambling, and career services sites.  Clearly, these are not typical Internet users, nor are they the type of people that many of the above suggestions implied.

As I mentioned in a past blog post, measuring click rates is archaic and unnecessary.  Ads on the Internet are not what they were promised to be-noninvasive and simple.

I think that it's actually sad that what could have been a great aspect of the Internet (essentially, selectable commercials) has been destroyed thanks to pop-up ads, spam, scams, and the need for online metrics.  It's time to move on to a new form of online advertising.

China Needs Good PR, Badly

Let's face it; China needs to bolster its reputation before the Summer Olympics begin.  Otherwise, the several countries that are already considering boycotting may, in fact, do so.  In my opinion, it would be a shame if a past representation of political and economical unity were to be halted.  After all, if this one year is a bust, future Olympic games may follow in failure.

PRWeek recently ran an article in their online resource that the Chinese government was interviewing potential US and UK-based PR firms in the hopes to gain some positive pre-game press, prior to the events.  However, no PR firm has admitted to being in the bid war for this lucrative account.


Facebook Applications Analysis – Part 1

[This is cross-posted at our ImpactWatch site]

The overly popular Facebook social network has recently seen a surge of ‘applications' added to its roster.  Users hoping to enhance the experience of the social platform create these applications.  As of January 2008, there are over 14,000 applications in circulation among users.  The uses of these applications range widely; in July 2007, the first Facebook-only venture capital firm (Altura 1 Facebook Investment Fund) was released to the public.  They have gotten so popular that Stanford University recently debuted a class where the end product is Facebook application.  The great success of this class most likely means that many more schools will soon follow suit, offering more classes on social network metrics and creation.


Anger and Video Games: A Winning Combination

Combining aspects of things that people already enjoy is one of the best ways to make an impression on a market without having to be completely original or creative.  For the past couple of months, there has been a surge of such activity in the form of ‘angry' video game reviews.  These reviews combine aspects of life that many males (and some females) enjoy, including ranting, nostalgia, cheap Photo shopping, and dirty humor.  Taken together, these form a "review" of a classic video game.  The reviews have the taste level of an episode of Family Guy, but also have the marketability, as well.


Facebook Launches Thousands of Movie Clips Through New App

Social networking giant Facebook is teaming up with Paramount Pictures to let users download thousand of clips from the filmmaker’s archives.

The VooZoo application, which launched Monday, was developed by FanRocket. The idea is to let individuals re-live some of their favorite scenes and moments from any Paramount film. Clips last anywhere from a few seconds to several minutes.

Viacom, Paramount Pictures’ parent company, plans to market DVDs through the new tool.

Though FanRocket aims to garner a few hundred thousand users within the first few months, Paramount hasn’t set any revenue goals to its end.

The application features a double-pane window on top – the left side shows the clips you’ve added yourself. On the right, you’ll find a display of your history, with ‘Featured VooHoos,’ or featured clips, just underneath.