Design

The Weariness of Technology

It’s been a long day. Eugene O’Neill long and there wasn’t so much as a Tylenol PM in the mix. Most of my days are like this now and it’s not because I’m getting up there according to my weird, blunt doctor. My days are long and harrowing because they are full to the brim with technology....

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How to Generate a Style Guide using Hologram & Gulp

Why do I need a style guide?

Let’s be honest, I code differently than you.  And you code differently than the guy sitting next to you with Cheez-it crumb fingers playing Pokemon Go when no one is looking.  So how can we (front end developers) make sure we are providing consistent high quality code across a team?  ...

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In Defense of the Single Page Website

Like all things that become popular and overused, there is a backlash  against the once revered single page, long-scrolling bootstrap template website.  It is safe to say that a good percentage of the design community is eager to bid it farewell.  While I am as bored as my counterparts with the army of single page sites that all look pretty much exactly the same,...

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How We Built It: International Youth Foundation Annual Report

A few weeks ago I wrote a post about changes we have made to our Brick Factory design process over the last few years.  Check out the full piece if you have time, but the gist is that we haved moved away from designing pages and towards creating systems.  We are trying to design overall styles and repeating elements that make up the pages,...

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Design Systems, Not Pages

For most of the web’s short lifetime, the primary way to design a website has been to create  wireframes and comps (design compositions) of a site’s key pages.  Oversimplifying a bit, designers  identify these key pages and essentially create pictures of what the pages  look like when presented on the web.  ...

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